in reply to Re^3: "Bah! Scrumbug!" (Lessons from the scrap-bin)
in thread "Bah! Scrumbug!" (Lessons from the scrap-bin)

The problem are not in the bugs -- bugs are inevitable. What you can avoid is going in one direction for a time and then realizing that was not the right direction before delivering any value to the customer. This is the kind of rework that nobody wants to pay for, and that happens too often in some so-called agile teams -- specially the ones that try to agil'ize the first release.