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Re: Re: Modules: Building blocks for the Daft Adventureby Tiefling (Monk) |
on Jun 12, 2001 at 15:47 UTC ( [id://87775]=note: print w/replies, xml ) | Need Help?? |
Thanks, as ever to the Monks, for the quick answer! Now I need to know why would I want to use or not use Exporter. I can't see the advantage of having to write eight more characters every time I call the sub - what are the other pros and cons? As for making RPG::DND an object, I'm a little confused now. I had thought I understood objects, but now I'm all at sea again. I thought an object was, or was the target of, a blessed reference. (Apologies if that's not expressed in a canonically clear manner.) What does it mean for a module to be an object? As for the name of the sub, the name was chosen to bring readability to the final code. If I'm able to say modifier($strength), it'll make the finished text easier for me to read. Hope this helps. Thanks for your advice. Tiefling, KLB
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