It seems like it will take a bit of experimentation to figure out how long to sleep and how deep to keep the queue.
These are not as critical as you might first think.
- sleep: A thread that calls $Q->pending once every millisecond will consume so few cycles that it barely registers on taskmanager/top.
Try this: perl -MThread::Queue -E"$Q=new Thread::Queue; $Q->pending while Win32:
+:Sleep( 1 )"
On my system, that shows up in Process Manager as 0.0%.
So, running it at a frequency of once every timeslice -- ~10 milliseconds -- will consume negligible cpu whilst ensuring that the queue is (re)populated in a timely manner.
- Queue Length: A queue, shared between 16 threads, populated with a million longish paths, will consume less than 200MB.
Try: perl -Mthreads -MThread::Queue -E"async{ sleep }->detach for 1 .. 16;
+$Q=new Thread::Queue; $Q->enqueue( qq[/a/longish/path/and/filename$_]
+ ) for 1 .. 1e6; sleep;"
Which given a typical modern system with 4-16 GB is nothing to concern ourselves with; and is at least 3 order of magnitude greater than I'd recommend as a starting point (100 for 16 threads).
For IO-bound process like this, tuning either or both variables over quiet a large range of values will have little or no effect on overall throughput.
With the rise and rise of 'Social' network sites: 'Computers are making people easier to use everyday'
Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
"Science is about questioning the status quo. Questioning authority".
In the absence of evidence, opinion is indistinguishable from prejudice.
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