2d4+10
2(q(+~~rand($')+d)x$`)4+10
2(q(+int(rand($'))+d)x$`)4+10
2(q(+int(rand('4+10'))+d)x2)4+10
2('+int(rand('4+10'))+d'x2)4+10
2('+int(rand('4+10'))+d'.'+int(rand('4+10'))+d')4+10
2+int(rand(4))+d+int(rand(4))+d4+10
# or looking at each term
2 # since rand return 0..N-1 instead on 1..N, we add one f
+or every die
+int(rand(4)) # int in 0..3
+d # 0
+int(rand(4)) # int in 0..3
+d4 # also 0, the 'd' are here to help ignore the 4
+10 # desired extra
# then eval that :)
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