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I suggested something similar to perl5-porters in message <199702071400.JAA00295@anshar.shadow.net>. I was writing a MUD in Perl that needed to multitask programs, and I was considering breaking procedural code into small state machines. This is the sample MUD code I included in the message: count = 10000000 while count-- say "hello, world! enter some text: " getline some_text if some_text eq 'quit' last endif endwhile say "\ngoodbye, world!\n" The idea was to break it into basic blocks-- chunks of code delimited by branches-- and perform implicit yields at each branch. I intended to implement the I/O functions like say() and getline() so they would suspend MUD tasks until the calls had completed. My intention was to "compile" the above MUD code by first translating it into Perl and then using eval() to "assemble" it into bytecode. Here's the Perl sub that the previous code would have been translated into: sub aaaaa { # assumes the existence of a tasking/event kernel my $task = shift; my $namespace = $task->{"namespace"}; my $ip = $task->{'instruction pointer'}; # state # initial entry point if ($ip == 0) { $namespace->{'count'} = 10000000 ; $task->{'instruction pointer'} = 1; } # top of while loop elsif ($ip == 1) { if ($namespace->{'count'}--) { $task->say(qq(hello, world! enter some text: )); # soft block on 'getline' $task->{'blocking'} = 'getline'; $task->{'instruction pointer'} = 2; } else { $task->{'instruction pointer'} = 3; } } # "return" from getline elsif ($ip == 2) { $namespace->{'some_text'} = $task->getline(); if ( $namespace->{'some_text'} eq q(quit) ) { $task->{'instruction pointer'} = 3; } else { $task->{'instruction pointer'} = 1; } } # after endwhile elsif ($ip == 3) { $task->say( qq(\ngoodbye, world!\n) ) ; $task->{'instruction pointer'} = -1; # signals end } } I thought this was possible in 1997, and I think it may even be practical now that we can manipulate and generate bytecode directly from Perl programs. -- Rocco Caputo / poe.perl.org In reply to Re: Coroutines in Perl 5
by rcaputo
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