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There are a few ways to make objects in Perl 5, including pure conventions, conventions with some common helper code, modules to implement classes and/or objects, all the way up to huge meta-systems.
I'm sure there are a few more now than last time I looked. So, which one to choose? How about a quick survey of the ones out there (what do you like?) and a summary of the benifits/tradeoffs of using that particular system? —John In reply to Which Perl 5 Object System to Use? by John M. Dlugosz
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