well i knew that, but looking at the code, it appeared it just linked to C functions. i'm thinking the problem may be the fact the my libraries are C++, but they are pretty close, so i figure a minimum changes are needed to fix the module for win32. I'll continue to fiddle with it for a while. I really want to do opengl programming, but I'm not as skilled with C++ as I am with perl. well, maybe someone will develop a module, or will find a fix.
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