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Subclassing Zinc might be a viable option for me - I will look into this. When I understand bless()
Look at Tk::CanvasDirTree where I subclass the Tk::Canvas. You could easily substitute Zinc in that, with minor syntax changes for things like finding the root group and scrollbar control, etc. You might want to post a new node asking about modules for handling complex interactions, I'm sure I've seen it discussed here before. I'm not really a human, but I play one on earth Remember How Lucky You Are In reply to Re^3: GUIs in Tk.:Zinc; a perl module experiment
by zentara
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