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in reply to RFC: Emulating the monastery voting system

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  • Comment on Re: RFC: Emulating the monastery voting system

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Re^2: RFC: Emulating the monastery voting system
by biohisham (Priest) on Sep 12, 2015 at 10:10 UTC

    You raise interesting points with regard to the social impact of voting, I haven't come across discussions, scientific or otherwise, of the negative aspects of downvoting when I was researching the feasibility of this idea so if you can give me the names of these forums that would be quite useful to my endeavor. Because, yeah, we want our website to continue from where others have reached and avoid some of the pitfalls you may say, that others have experienced.

    Search refinement is something we considered and would implement.


    Something or the other, a monk since 2009
      ...we considered and would implement.

      I would just recommend that all of these policies be implemented via easily editable configuration parameters. Input from my personal experience. :-)

      I reckon we are the only monastery ever to have a dungeon stuffed with 16,000 zombies.

        Interestingly, we're following a modular approach to implementing each of these in order to ease any future re-configuration.

        Interestingly, we started our campaign on Facebook and have over 24,000 members hence we decided to make a website and are planning for migrating this population over. I thought our monastery has more than 16,000 zombies though ;)


        Something or the other, a monk since 2009
Re^2: RFC: Emulating the monastery voting system
by soonix (Canon) on Sep 14, 2015 at 12:49 UTC
    The implementation itself is quite trivial, requiring only one (or two) integer counter(s) in both the user and the post/reply record.
    … except if you want to exclude duplicate votes. Try this link (will work only for logged-in users, and you should replace the number with the ID of your user page)