My tip: Learn to solve your own problems

Before I consider posting to Perlmonks (or bothering co-workers ;) ) I always try to write a smaller program that illustrates my problem. I give it the data (hardcoded where possible) that I expect to get (or to compare with the data I expect from my code) and work from there.

This allows me: I say try it (if you don't already).

Just my 2p
SP

In reply to Re: My number 1 tip for developers. by simon.proctor
in thread My number 1 tip for developers. by BrowserUk

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