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in reply to Re^3: Daunting Problem With Perl Opengl Lighting
in thread Daunting Problem With Perl Opengl Lighting

Okay I found the answer in a book for perl. Obviously packing the arrays or giving reference isnt good enough
glMaterialfv_p(GL_FRONT, GL_SPECULAR, 1, 1, 1, 1); glMaterialfv_p(GL_FRONT, GL_SHININESS, 50); glLightfv_p (GL_LIGHT0, GL_POSITION, 1, 1, 1, 0);
did the trick