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in reply to Matching Incoming Audio Tones

Are there any signals you wish to ignore?

PDL::Audio ought to have a way to detect your signals, but the logic of what to respond to isn't clear if some aren't correct. If you must answer all pairs of two-second tones, you don't need to be selective, except for your own information.

After Compline,
Zaxo

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Re^2: Matching Incoming Audio Tones
by KyleYankan (Acolyte) on Oct 25, 2007 at 10:39 UTC
    Yes, there are several 2-tone-signals, as well as voice transmissions on the frequency. PDL::Audio looks like quite a beast, I'll be spending most of my day laying down a gameplan :-P