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Re^4: Beyond Agile: Subsidiarity as a Team and Software Design Principle

by Your Mother (Bishop)
on Jul 21, 2015 at 15:43 UTC ( #1135646=note: print w/replies, xml ) Need Help??


in reply to Re^3: Beyond Agile: Subsidiarity as a Team and Software Design Principle
in thread Beyond Agile: Subsidiarity as a Team and Software Design Principle

I was arguing the philosophy leading up to the statement was misguided and that a master plan (strategy) cannot be directly applied in daily work (tactics).

Segmented responsibility, which I agree is the way things work best in the world, not just project management, looks like anarchy from 10,000 feet or on a 10 year project plan. Intelligent design, crock that it is, has been a persuasive idea for all human history because self-interested "anarchy" churns out things like spider silk, gecko toes, echolocation, and mantis shrimp eyes and claws in immeasurable amounts.

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