Beefy Boxes and Bandwidth Generously Provided by pair Networks
Clear questions and runnable code
get the best and fastest answer
 
PerlMonks  

comment on

( [id://3333]=superdoc: print w/replies, xml ) Need Help??
One could argue in great length whether additional shuffling in the array improves the randomness, or whether it produces patterns in the longer term,

If your RNG was perfect, additional shuffles would neither improve or degrade the randomness.

It seems that additional "shuffling" is required to prevent a permutation of the array where there is a correlation between items that are swapped.

It seems the "additional shuffling" is required.

Consider the shuffling of an array of three items without the so called "additional shuffling": Starting from the left:

Initial: abc 1 move: abc bac(1/3) cba(1/3) 2 move: abc(1/6) acb(1/6)
Updated: Per Abigail's criticism of a misstyped table and obscurity. To clarify:

I take issue with:

On the surface, each array entry has the appearance of being given a single opportunity at being swapped with another array entry. In practice, array entries nearer to the beginning of the array have additional opportunities of being swapped (as a result of later swaps), meaning that less shuffling happens at the end of the array than at the beginning.

One could argue in great length whether additional shuffling in the array improves the randomness, or whether it produces patterns in the longer term, but it isn't difficult to argue that regardless of which conclusion is valid, the fact that the entries nearer to the beginning have additional chances of being shuffled, while entries nearer the end have fewer chances, that *one* of these ends will be improved more than the other, therefore the algorithm is not optimal.

Which seems to say that the possible movement of an already moved item is a weakness of the algorithm. But an array cannot be randomly shuffled in place without allowing elements to be moved more than once.

The idea that the errors of a RNG will more adversely affect the items to which that RNG is more often applied is an argument that is more subtle. I reject it out of hand. If the RNG is incorrect the results will not be random and we are quibling about how obvious the error is. This distinction may be very important in practice and there are practical solutions to get a pseudo-randomness that is okay for varying definitions of okay.


In reply to (Re:)+ Fisher-Yates theory by rir
in thread Fisher-Yates theory by Anonymous Monk

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post; it's "PerlMonks-approved HTML":



  • Are you posting in the right place? Check out Where do I post X? to know for sure.
  • Posts may use any of the Perl Monks Approved HTML tags. Currently these include the following:
    <code> <a> <b> <big> <blockquote> <br /> <dd> <dl> <dt> <em> <font> <h1> <h2> <h3> <h4> <h5> <h6> <hr /> <i> <li> <nbsp> <ol> <p> <small> <strike> <strong> <sub> <sup> <table> <td> <th> <tr> <tt> <u> <ul>
  • Snippets of code should be wrapped in <code> tags not <pre> tags. In fact, <pre> tags should generally be avoided. If they must be used, extreme care should be taken to ensure that their contents do not have long lines (<70 chars), in order to prevent horizontal scrolling (and possible janitor intervention).
  • Want more info? How to link or How to display code and escape characters are good places to start.
Log In?
Username:
Password:

What's my password?
Create A New User
Domain Nodelet?
Chatterbox?
and the web crawler heard nothing...

How do I use this?Last hourOther CB clients
Other Users?
Others having a coffee break in the Monastery: (8)
As of 2024-04-19 13:01 GMT
Sections?
Information?
Find Nodes?
Leftovers?
    Voting Booth?

    No recent polls found