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This is an aside, but I would love to see the contents of your suggestions in a Perl tutorial... I think it'd be a really valuable resource that spoke to the general approach that explained: 1. Linear Flow or a Data-Driven Loop 2. Minimal interthread communications/No Synchronization points 3. Interthread communications use tried/tested means. (and yes... I want a pony... ;) ) In reply to Re^2: How to debug perl code that uses threads
by raybies
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