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Re: Writing a random dungeon generator in perl.

by kirbyk (Friar)
on Aug 15, 2005 at 21:51 UTC ( [id://484006]=note: print w/replies, xml ) Need Help??


in reply to Writing a random dungeon generator in perl.

It looks like the # character is being interpreted as a start-comment character, which makes it very confusing as to what perl actually things this code is.

I'd recommend storing it internally as something else, and only converting it to a # in printmap. The fewer \# you have, the better.

-- Kirby, WhitePages.com

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