Beefy Boxes and Bandwidth Generously Provided by pair Networks
The stupid question is the question not asked

Re^9: a State machine with Roles - possible? (class or instance)

by salva (Abbot)
on Jun 01, 2013 at 11:25 UTC ( #1036421=note: print w/ replies, xml ) Need Help??

in reply to Re^8: a State machine with Roles - possible? (class or instance)
in thread a State machine with Roles - possible?

Class::StateMachine::Declarative is the result of my experience developing complex state machines, but for my current kind of problems that may be quite specific, I don't know how that could bend to the problems of other people.

I am still not completely happy with it, but it is true that the current iteration is much better than its predecessors.

Is it possible to use Class::StateMachine in a Role

No, because Class::StateMachine is a metaclass, it plays with the method resolution order (mro) to attain the specific state machine method resolution.

When I designed Class::StateMachine I have a hard time figuring how support the state machine while retaining the full perl object oriented semantics (specifically inheritance and multiple inheritance). But then, when I got to use it for practical matters, I discover that inheritance and state machines do not mix well.

Thinks like defining some states in one class, and others in a subclass, or refining them in the subclass is not a great idea.

It is ok to reuse (via inheritance or roles) the code that implements simple actions, but the state machine definition should be a coherent entity.

Comment on Re^9: a State machine with Roles - possible? (class or instance)

Log In?

What's my password?
Create A New User
Node Status?
node history
Node Type: note [id://1036421]
and the web crawler heard nothing...

How do I use this? | Other CB clients
Other Users?
Others exploiting the Monastery: (11)
As of 2015-10-13 14:33 GMT
Find Nodes?
    Voting Booth?

    Does Humor Belong in Programming?

    Results (309 votes), past polls