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Re: Unable to install OpenGL::Shaderby Corion (Patriarch) |
on Jul 29, 2017 at 08:15 UTC ( [id://1196262]=note: print w/replies, xml ) | Need Help?? |
This is most likely because OpenGL shaders moved on a bit and now every shader program requires a #version directive at the start. You could add the appropriate line to the test shader, as discussed in this test report. A somewhat more recent version of OpenGL bindings is OpenGL::Modern, which also tries to be compatible to OpenGL and OpenGL::Shader, so maybe you want to try that if you want to do shader oriented programming.
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